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MonoGame Developer

PENTOZ Technology
Full-time
Remote
Worldwide

Responsibilities

  • Design and develop applications using MonoGame and C#.
  • Build and optimize cross-platform experiences for desktop, mobile, and console.
  • Architect game systems: input, rendering, physics, animation, audio.
  • Collaborate with product, art, and UX teams to bring ideas to life.
  • Optimize performance, memory, and asset management across devices.

Requirements

  • 2 to 5 years of experience with MonoGame or XNA-based frameworks.
  • Strong knowledge of C#, object-oriented design, and game architecture.
  • Experience building and deploying games/apps to multiple platforms.
  • Familiarity with shaders, asset pipelines, and game optimization.
  • A portfolio or GitHub repo showcasing real-world projects.
  • Skills required: MonoGame, C#, Cross-Platform Dev, Game Systems, 2D/3D Optimization, Asset Integration, Agile.

Benefits

  • Build next-gen tools that power learning, simulation, and engagement.
  • 100% remote, with high ownership and fast execution.
  • Culture of experimentation, speed, and real-world impact.
  • Shape national-scale platforms across industries.

Location

Remote position.

Category

Software Development

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